"use strict";
cc._RF.push(module, '92499lpsLRLUZ6r5/hkX6lh', 'gameSigeDesc');
// Script/gameSigeDesc.js

"use strict";

cc.Class({
   extends: cc.Component,

   properties: {

      kindSpriteArray: [cc.SpriteFrame]

   },

   init: function init(kindNumber) {

      switch (kindNumber) {

         case 0:
            this.node.getComponent(cc.Sprite).spriteFrame = this.kindSpriteArray[kindNumber];
            break;

         case 1:
            this.node.getComponent(cc.Sprite).spriteFrame = this.kindSpriteArray[kindNumber];
            break;

         case 2:
            this.node.getComponent(cc.Sprite).spriteFrame = this.kindSpriteArray[kindNumber];
            break;

         case 3:

            this.node.getComponent(cc.Sprite).spriteFrame = this.kindSpriteArray[kindNumber];

            break;

         default:

      }
   },


   // onLoad () {},

   start: function start() {}
});

cc._RF.pop();